3/27/2023 0 Comments Best bioshock infinite background![]() ![]() For example, you can destroy a sentry drone and fight off your other attackers with a wrench, or you can hack the drone to fight on your side and stun all the attackers with a plasmid while the drone finishes them off. Then, there’s the combat, which always gives you multiple divergent options for dealing with enemies. For example, when you defeat a Big Daddy, the now defenceless Little Sister can either be saved or killed, and your decisions in these situations affect the ending you’ll receive. For example, just about every corpse you stumble upon has a story as to how it got there, whether that be through audio logs or things you can infer from the surrounding areas, and it’s this kind of attention to detail which makes it so easy to become enamoured with the mystery and tragedy of Rapture.Īdditionally, this release sets the tone for player agency that would go on to become a series staple, and the focus is evident in all layers of the gameplay. The most striking thing of this 20-ish hour journey is simply how incredibly immersive the environments can be developer 2K Boston (later renamed Irrational Games) did an exceptional job of creating a tense and detailed atmosphere that shows much more than it tells. Your cautious journey will also bring you into contact with the creepy Little Sisters harvesting corpses throughout the city, each of which is accompanied by a terrifying Big Daddy. It doesn’t take long for you to encounter Splicers, the monstrous survivors of Rapture’s downfall, whose minds have been addled by the copious plasmid use and who see you as their next potential means of getting a fix. You – an initially unnamed protagonist who stumbles into the city after surviving a mid-ocean plane crash – slowly make your way through the dark and watery remains of this once great city, guided by radio from a mysterious man named Atlas. The first BioShock introduces you to the thrilling underwater city of Rapture, a place of high objectivist ideals that has fallen into a state of depravity and ruin. The unique blending of horror elements, plot, action, and puzzle-solving is yet to be matched by modern shooters, and we’ll now take a minute to skim over the important bits of each release. Opinions will always differ on which game was the best and for what reasons, but we can confidently state that each of these releases is alone worthy of the full price of admission. These games were lauded in their time for the innovation they brought to the genre, introducing interesting gameplay mechanics and thought-provoking deep dives into philosophy that made each title more than 'just' another shooty-shooty sort of experience. Though you have a thorough arsenal of weapons at your disposal, the real flavour of combat comes in the unique usage of "Plasmids", which are basically superpowers you can use to turn the tide in your favour. And though the gameplay is thoroughly that of a first-person shooter, combat encounters in BioShock are generally a bit more cerebral than merely pointing and shooting. Your journey through these worlds is one of gradual discovery, as environmental storytelling and audio logs fill in the gaps and help explain the events and layers of conflict that led to the place you’re currently in. Captured on Nintendo Switch (Docked)įor those of you out of the loop, the BioShock games each centre around a dystopian society of some sort that has slowly become corrupted by its ideals. BioShock: The Collection combines all three games and their DLC into one cohesive package, and it’s safe to say that this is some of the best single-player, first-person shooting available on the Switch to date. Still, this just makes modern single-player shooters that much more special, and all three entries in the BioShock franchise certainly fit the bill of "special". There’s nothing wrong with this, of course, but it’s a little disappointing to see memorable, narrative-driven adventures tossed aside in the name of deathmatches and battle royales. It’s rather fascinating to see how the first-person shooter genre, which began as a mostly single-player thing, has gone on over the years to become much more focused on multiplayer. ![]()
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